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Messages 110 - 157 of 193   Oldest  |  < Older  |  Newer >  |  Newest
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110
Have a look: http://www.teardown.se/forum/showthread.php?t=896 Note that this is not final yet. XD...
mikegawlas
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Sep 1, 2008
9:43 am
111
... TBH, I focused more on music than SFX. Here they are: http://rapidshare.com/files/141757940/Classic_Sound_mod.rar ...
mikegawlas
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Sep 1, 2008
11:51 am
112
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the spacehulk_mod group. File : /extra...
spacehulk_mod@...
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Sep 1, 2008
11:56 am
113
... That's what I was afraid of (and hoping for)... They changed the clumsy graphics sprites....
zen
kkeizars
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Sep 1, 2008
1:18 pm
114
Hmm, interesting :D...
timdavisiscool
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Sep 2, 2008
1:27 pm
115
... clumsy graphics sprites. ... We did, true. The changes are not as huge as it might sound, however - most sprite sets for v1.0 will only take about 5...
mikegawlas
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Sep 2, 2008
4:17 pm
116
... however - ... haha. excellent. while you are at it, could you just make each item a separate image instead of that uncivilized sprite template...? :Þ...
zen
kkeizars
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Sep 2, 2008
6:20 pm
117
Ok it's done, pretty much. I posted a photo of the finished Red Corsairs. It needs a little detailing touch up on the Chainaxe and Doublechainaxe. The overhead...
bernardslama
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Sep 3, 2008
2:32 pm
122
Slight delay on the release of my Chaos pack. I find the look for the Black Legion, but _specialy_ for the Night Lords, difficult to properly convey beyond...
bernardslama
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Sep 10, 2008
1:15 pm
123
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the spacehulk_mod group. File :...
spacehulk_mod@...
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Sep 13, 2008
8:09 pm
124
As promised here it is. 'nuff said...
bernardslama
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Sep 13, 2008
8:40 pm
127
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the spacehulk_mod group. File : /ORK...
spacehulk_mod@...
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Oct 3, 2008
7:12 am
128
Have you ever wondered how a WAAAGH is prepared before it is unleashed on a hummie planet? Where the Orks get their own big Space Hulks? How come they get rid...
mailinutile2
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Oct 3, 2008
7:18 am
132
Just a little post to announce that this week I'll post an update for the Traitor pack. A few touchups and a better Black Legion. I was planning on posting it...
bernardslama
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Nov 24, 2008
12:43 am
133
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the spacehulk_mod group. File :...
spacehulk_mod@...
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Nov 30, 2008
3:01 am
134
Items placed in 1.0 maps will have to be updated for the maps to function properly. It's a side result of one of the recent additions....
mikegawlas
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Dec 4, 2008
10:08 am
135
Thanks Mike for the info, Is the update that has to be done 'heavy'? I understand that the node system has to be implemented in the maps, are you allowed to...
bernardslama
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Dec 4, 2008
3:17 pm
136
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the spacehulk_mod group. File :...
spacehulk_mod@...
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Dec 15, 2008
2:52 am
138
Ok ladies and gents, I've decided to upload my ultimate and final version (I hope) of the 4 classic Space Hulk chapters. This is the file members receive when ...
bernardslama
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Dec 15, 2008
3:35 am
140
I just need to clearly state that any members found posting inappropriate messages (without any prior history of normal posts on the subject of this forum) are...
bernardslama
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Dec 17, 2008
2:22 pm
141
I've updated 4 files concerning: - classic chapters - salamanders - blacktemplars - traitor marines I've also updated my photo albums to show what is currently...
bernardslama
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Dec 24, 2008
12:59 am
143
... * AI nodes and node network. First time on a map, you have to run it manually (but I'll bug Niklas about that soon), later it is automatic. The tool is...
mikegawlas
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Feb 16, 2009
12:45 pm
144
<rant> As a lurker on the Teardown Forum I find it hard to get my regular fix ever since it's been down. And it bums me out that they lost all the previous...
bernardslama
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Feb 25, 2009
2:58 pm
145
<compassionate rant> yeah, i feel your pain. i got the impression it was pointless to mod 1.o until 1.1 was fleshed out, but i was really excited to start...
zen
kkeizars
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Feb 25, 2009
4:00 pm
146
Just a note to tell everyone that the Teardown forum is (finally!) back up and running. www.teardown.se/forum...
m_r_curtis_esq
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Feb 26, 2009
11:54 am
147
... Most of what was on the public forum is still floating in Google's cache. If you remember any worthwile stuff, look it up and repost a copy ASAP. I found a...
mikegawlas
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Feb 28, 2009
3:38 pm
148
... Yes, that was discussed. However, we really would prefer to release the game as Space Hulk, not as "generic squad-based dungeon combat engine". If we can't...
mikegawlas
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Feb 28, 2009
3:38 pm
149
... Also. It was supposed to be a forum upgrade. Not just spam cleanup. Except the upgrade went into a glitch and messed up the database. Jorgen made backups,...
mikegawlas
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Feb 28, 2009
3:44 pm
150
Thanks Mike, what a great idea! I grabbed back from oblivion some of my most memorable posts ;-) ... cache....
bernardslama
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Feb 28, 2009
4:59 pm
157
Could anyone tell me what software I could use to make/edit scenarios for 1.0? Thanks much, Steve...
nmunalumni2004
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Jun 23, 2009
10:57 am
Messages 110 - 157 of 193   Oldest  |  < Older  |  Newer >  |  Newest
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